Title:                        Shifter

Genre/ Gameplay:  Point and click adventure

Responsible for:     Game and level design, character and UI art, story and scripting. 

 

 

 

 

Shifter is a point and click adventure game that I created for my graduation project at the HKU. It was completely designed and created by me in Adventure Game Studio and it takes about 50 minutes to fully play through.

The goal of the game is to leave the town. This can be done by impersonating the residents of the game however you can only successfully impersonate them if you gather enough information about them.

 

 

 

 

The objective of the project was to create a game that took a different approach to exploring a new fictional world, while using my experiences as a casual games designer and my love for old school adventure games to create an accessible and enjoyable gaming experience.

The project shows my all-round variety as a game designer, storyteller, artist and scripter.   

 

 

 

 

 

 

 

 

 

Games

 

Shopping simulation game

Jaludo

 


Point and click Adventure

Graduation project.

 


Over the top fighting game.

Guerilla project.

 


Camera filming game.

Nederlands Film Festival & Nederlandse Game Dagen Project.

 


Time managment game

Game House

 


Hidden object game

Game House

 

Jennifer Klement

Game Design